I’m documenting the story so far so that the Hiveswap Story isn’t lost to time, and so there’s a decent summary of events so far, and maybe even so new Hiveswap fans can catch up. There is also significant pressure on people in the know - even people who just lived through backing the project - to keep quiet about all this, for reasons I’ll get into. This is probably due to the fact that a lot of the key sources are ephemeral - and most of them have been deleted - but it’s also because it feels premature to write up a “postmortem” on a game’s development before it’s even an eighth of the way finished. Right now, this meta-story mostly exists in the form of oral history. The story of how Andrew Hussie burned through a $2.5 million dollar investment over eight years to produce almost nothing is fascinating, convoluted, and poorly understood even among Homestuck fans. Rather, the conversation “about Hiveswap” is dominated by stories about the development and history of the game as a project - starting as a Kickstarter success story but then bouncing from scandal to scandal for years. ![]() The real story of Hiveswap isn’t about the game or the universe.
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